Timur

Musanovic.

Projects.

World of Denko
Worldbuilding

World of Denko

A medieval European town, where artifacts from the future are falling from the sky. Hunters have emerged to collect the artifacts and sell them for money or use them for power.

Agents from the future are invading the medieval town to steal resources from their own timeline. A never ending crime. Denko seems to know more of the menacing future.

Tags

Medieval, Sci-Fi, Time Travel

Status

In Development

Role in Development

Worldbuilding, Concept Art
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Artsy Affairs [Game Jam Winner]

Visit the museum during the day and simultaneously rob it at night without being taken out.

Artsy Affairs was the winner of a 48-hour game jam at the 'University of Duisburg-Essen'. The main theme was 'Doppelleben' (eng.: double life) and the sub-theme was 'Zeugen der Zeit' (eng.: witnesses of time)

Tags

First Person, Shooter, Theft Simulation

Status

Finished in Nov. 2024

Role in Development

Programming, Game Design, Art Direction

Platforms

PC
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Artsy Affairs
Game
Bachelor Thesis
Game

Bachelor Thesis

Development of a VR exergame for mobility-reduced children and adolescents with cancer.

'Ahoi' was the result of my bachelor thesis. Players must master three unique mechanics to move their boat: rowing, steering, and shooting.

Tags

VR, Exergame, Accessibility

Status

Finished in Oct. 2023

Role in Development

Programming, Game Design, Research

Platforms

Meta Quest
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Space Racer

Ride your hovercar across an endless landscape, collecting energy to keep yourself from death.

Space Spacer encourages players to reflect on their own thoughts while aimlessly hovering through space.

Tags

Exploration, Hovercar, Procedural Generation

Status

Finished in Nov. 2022

Role in Development

Programming, Game Design, Art Direction

Platforms

PC
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Space Racer
Game

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